IFA Dell Showcase

I was responsible for all aspects of the 3D cloud sequence as well as the development of the technique to capture the depth information so that the chroma keyed actor could be comped into, and not on-top of the pre-rendered clouds in real-time.

For more info on this project please visit the renderheads project page

RenderHeads IFA 2012 Showcase from renderheads on Vimeo.

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