Piano WIP

It has been ages since I have posted anything… this year has been pretty crazy.

Anyways I’m posting some WIP of a new piece I am working on (with any luck I will actually find the time to finish it!).

The main purpose of this was to get back into rendering a bit (and practice some physically based lighting).

 

Lighting:  Mental ray area lights & final gather (driven by HDR image filtered with a convolve to reduce splotches)

Materials: MIA material

Modelling, texture and lighting setup time: About 3 days  in-between work

Textures: 3x 8k maps (diffuse, reflection, bump)

Render Time: 3 minutes (unified sampling)

piano

piano_mesh

uv

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